123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550 |
- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="utf-8">
- <title>中科在线(长春)</title>
- <!-- layui -->
- <link rel="stylesheet" href="static/home/lib/layui/css/layui.css">
- <link rel="stylesheet" href="static/home/css/lib.css">
- <link rel="stylesheet" href="static/home/css/road.css">
- <link rel="stylesheet" href="static/home/css/index.css">
- <style>
- .canvas-stats {
- display: none;
- }
- #a{
- position: absolute;
- bottom: -20px;
- color: #fff;
- right: 0;
- }
- #a:hover{
- cursor: pointer;
- }
- .floating{
- width: 350px;
- height: 150px;
- background-image: url(./static/images/fuchuang.jpg);
- background-repeat: no-repeat;
- background-size: 100%;
- }
- .floatingInfo{
- color: #F6FE6A;
- text-align: center;
- height: 150px;
- padding: 10px 0;
- font-size: 30px;
- font-family: cursive;
- text-shadow: 5px 5px 5px #000;
- }
- .floatingInfo:hover{
- cursor: pointer;
- color: #76bdfe;
- }
- .floatingInfoSpan{
- height: 150px;
- padding: 10px 0;
- text-shadow: 5px 5px 5px #000;
- }
- .floatingInfoSpan span {
- font-size: 16px;
- color: #fff;
- display: inline-block;
- width: 100%;
- padding: 3px 10px;
- }
- .floatingInfoSpan span:hover{
- cursor: pointer;
- color: #76bdfe;
- }
- </style>
- </head>
- <body>
- <div class="header">
- <div class='left'>
- <img class='image' src="static/images/logo.png" alt="">
- <p class='title'>中科在线(长春)</p>
- </div>
- <div class='right'>
- <button onclick="window.open('http://broadcast.waityou24.cn/platlive/webLogin')">平台登录</button>
- <button onclick="window.open('http://broadcast.waityou24.cn/platlive/adminLogin')">管理登录</button>
- </div>
- </div>
- <img class="sci-wheel" src="static/home/images/sci.gif" alt="">
- <!-- 导航 -->
- <div class="center">
- <a class="list fn_1 moveUpDownFla1" href="market/index">
- <p>科技超市</p>
- </a>
- <a class="list fn_2 moveUpDownFla2" href="hallList/index">
- <p>直播大厅</p>
- </a>
- <a class="list fn_3 moveUpDownFla1" href="dynamic/index">
- <p>数据动态</p>
- </a>
- <a class="list fn_4 moveUpDownFla2" href="live/service">
- <p>新闻资讯</p>
- </a>
- <a class="list fn_5 moveUpDownFla2" href="technical/index">
- <p>技术交流</p>
- </a>
- </div>
- <!-- 浮窗 -->
- <div id="floatingDiv" style="position:absolute;left:50px;top:60px;z-index: 9999;">
- <div id="a" onClick="javascript:this.parentNode.style.display='none';">关闭窗口</div>
- <div class='floating' onclick="noticeBtn()">
- <!-- <p id="floatingid" class='floatingInfo'></p> -->
- <p class='floatingInfoSpan'>
- <span>网站联系人:顾红伟</span>
- <span>联系电话:</span>
- <span>17319450324</span>
- <span>微信号:</span>
- <span>guhongwei324</span>
- </p>
- </div>
- </div>
- <!--流星-->
- <div class="liuxing liuxing1 liuxingFla"></div>
- <div class="liuxing liuxing2 liuxingFla2"></div>
- <div class="liuxing liuxing3 liuxingFla3"></div>
- <div class="liuxing liuxing4 liuxingFla4"></div>
- <div id="canvas-container-1" class="canvas-container">
- <canvas id="canvas-1"></canvas>
- </div>
- <script src="static/home/js/stats.min.js"></script>
- <script src="static/home/js/three.min.js"></script>
- <script src="static/js/jquery-1.8.3.min.js"></script>
- <script>
- window.onload = function () {
- $.ajax({
- url:'/api/market/notice?isenable=1',
- type:"GET",
- contentType:'application/json',
- success:function(res){
- // console.log(res);
- if(res.errcode =='0') {
- if(res.data.length>0) {
- var head = res.data[0];
- $('#floatingid').text(head.title)
- }
- }
- },
- error:function (e) {
- console.error(e)
- }
- })
- }
- function ThreeJSCanvas(CANVAS_ID) {
- var SCREEN_HEIGHT = Math.min(window.innerWidth, window.innerHeight);
- var SCREEN_WIDTH = SCREEN_HEIGHT;
- var SCREEN_ASPECT_RATIO = SCREEN_WIDTH / SCREEN_HEIGHT;
- var canvas, container;
- var container, loader, stats;
- var renderer, camera, scene;
- var raycaster, controls;
- var ANIMATION_FRAME_LENGTH = 30,
- INTERACT_DISTANCE = 2.5;
- var objetArray = [],
- animationQueue = [];
- var color1 = [0 / 255, 110 / 255, 255 / 255],
- color2 = [0 / 255, 255 / 255, 140 / 255];
- var bitmap = [];
- var BITMAP_SKIP = 1;
- var fov = 90;
- var cameraPos = [0, 0, 30];
- var cameraLookAt = [0, 0, 0];
- var viewHeight = 2 * Math.tan(THREE.Math.degToRad(fov / 2)) * cameraPos[2],
- viewWidth = viewHeight * SCREEN_ASPECT_RATIO;
- var mouse = new THREE.Vector3(10000, 10000, -1),
- mouseScaled = new THREE.Vector3(10000, 10000, -1);
- var frame = 0;
- function init() {
- // Global Variables
- container = document.getElementById("canvas-container-" + CANVAS_ID);
- canvas = document.getElementById("canvas-" + CANVAS_ID);
- canvas.addEventListener('mousemove', onDocumentMouseMove, false);
- loader = new THREE.JSONLoader();
- stats = new Stats();
- stats.domElement.classList.add("canvas-stats");
- stats.domElement.id = "canvas-stats-" + CANVAS_ID;
- /* If you are familiar with python and opencv
- you can use this python script to generate custom bitmaps
- --------------------
- https://git.io/vdBAu
- --------------------
- */
- var data = '#000000000000000000011110000000000000000000' +
- '#000000000000000011111111110000000000000000' +
- '#000000000000001111111111111100000000000000' +
- '#000000000000011111111111111110000000000000' +
- '#000000000000111111111111111111000000000000' +
- '#000000000001111111111111111111100000000000' +
- '#000000000011111111111111111111110000000000' +
- '#000000000011111111111111111111110000000000' +
- '#000000000111111111111111111111111000000000' +
- '#000000000111111111111111111111111000000000' +
- '#000000001111111111111111111111111100000000' +
- '#000000001111111111111111111111111100000000' +
- '#000000001111111111111111111111111100000000' +
- '#000000001111111111111111111111111100000000' +
- '#000000001111111111111111111111111100000000' +
- '#000000000111111111111111111111111000000000' +
- '#000000000111111111111111111111111000000000' +
- '#000000000111111111111111111111111000000000' +
- '#000000000011111111111111111111110000000000' +
- '#000000000011111111111111111111110000000000' +
- '#000000000001111111111111111111100000000000' +
- '#000000000001111111111111111111100000000000' +
- '#000000000000111111111111111111000000000000' +
- '#000000000000111111111111111110000000000000' +
- '#000000000000011111111111111110000000000000' +
- '#000000000000001111111111111100000000000000' +
- '#000000000000001111111111111100000000000000' +
- '#000000000000001111111111111000000000000000' +
- '#000000000000000111111111111000000000000000' +
- '#000000000000000111111111111000000000000000' +
- '#000000000000000111111111111000000000000000' +
- '#000000000000000111111111111000000000000000' +
- '#000000000000000011111111110000000000000000' +
- '#000000000000000010000000010000000000000000' +
- '#000000000000000011111111110000000000000000' +
- '#000000000000000010000000010000000000000000' +
- '#000000000000000011111111110000000000000000' +
- '#000000000000000010000000010000000000000000' +
- '#000000000000000011111111110000000000000000' +
- '#000000000000000000100001000000000000000000' +
- '#000000000000000000110011000000000000000000' +
- '#000000000000000000011110000000000000000000';
- for (var i = 0; i < data.length; i++) {
- if (data[i] == '#') {
- bitmap.push([]);
- } else {
- bitmap[bitmap.length - 1].push(data[i] - '0');
- }
- }
- container.appendChild(stats.domElement);
- // Renderer
- renderer = new THREE.WebGLRenderer({
- alpha: true,
- antialias: true,
- canvas: canvas,
- });
- renderer.setClearColor(0x212121, 0);
- renderer.setPixelRatio(window.devicePixelRatio);
- renderer.shadowMap.enabled = true;
- renderer.shadowMap.type = THREE.PCFSoftShadowMap;
- renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
- // Camera and Controls
- camera = new THREE.PerspectiveCamera(fov, SCREEN_ASPECT_RATIO, 0.1, 1000);
- // camera = new THREE.OrthographicCamera(-viewWidth, viewWidth, viewHeight, -viewHeight, 1, 300);
- camera.position.set(cameraPos[0], cameraPos[1], cameraPos[2]);
- camera.lookAt(new THREE.Vector3(cameraLookAt[0], cameraLookAt[1], cameraLookAt[2]));
- raycaster = new THREE.Raycaster();
- // controls = new THREE.OrbitControls(camera);
- // controls.rotateSpeed = 2.0;
- // controls.zoomSpeed = 2.0;
- // controls.enableZoom = true;
- // controls.enablePan = true;
- // controls.dampingFactor = 0.2;
- // controls.addEventListener('change', render);
- //Scene
- scene = new THREE.Scene();
- //Lights
- // Making Object Array
- var xOffset = -bitmap[0].length / (BITMAP_SKIP * 2);
- var yOffset = bitmap.length / (BITMAP_SKIP * 2);
- for (var i = 0; i < bitmap.length; i += BITMAP_SKIP) {
- for (var j = 0; j < bitmap[i].length; j += BITMAP_SKIP) {
- if (bitmap[i][j] == 1) {
- planeGeometry = new THREE.PlaneGeometry(1, 1);
- var circleGeometry = new THREE.CircleGeometry(1, 5);
- var frac = i / bitmap.length;
- // Materials
- planeMaterial = new THREE.MeshBasicMaterial({
- color: new THREE.Color(
- color1[0] * frac + color2[0] * (1 - frac),
- color1[1] * frac + color2[1] * (1 - frac),
- color1[2] * frac + color2[2] * (1 - frac)
- ),
- transparent: true,
- opacity: THREE.Math.randFloat(0.4, 0.6),
- side: THREE.DoubleSide
- });
- var circleMaterial = new THREE.MeshBasicMaterial({
- color: new THREE.Color(1, 1, 1),
- transparent: true,
- opacity: THREE.Math.randFloat(0.8, 1),
- side: THREE.DoubleSide
- });
- // Mesh
- planeMesh = new THREE.Mesh(planeGeometry, planeMaterial);
- planeMesh.position.set(xOffset + j / BITMAP_SKIP, yOffset - i / BITMAP_SKIP, 0);
- var randWidth = THREE.Math.randFloat(0.6, 1.2);
- var randHeight = randWidth
- planeMesh.scale.set(randWidth, randHeight, 1);
- scene.add(planeMesh);
- objetArray.push([planeMesh, false]);
- circleMesh = new THREE.Mesh(circleGeometry, circleMaterial);
- circleMesh.position.set(xOffset + j / BITMAP_SKIP + THREE.Math.randFloat(-0.5, 0.5), yOffset - i / BITMAP_SKIP + THREE.Math.randFloat(-0.5, 0.5), 0.1);
- var randRadius = THREE.Math.randFloat(0.05, 0.1);
- circleMesh.scale.set(randRadius, randRadius, 1);
- scene.add(circleMesh);
- objetArray.push([circleMesh, false]);
- }
- }
- }
- //Geometry
- // Materials
- // Mesh
- // Helpers
- //Add Stuff to Scene
- }
- function animate() {
- requestAnimationFrame(animate);
- render();
- stats.update();
- // controls.update();
- frame++;
- }
- function render() {
- while (animationQueue.length > 0) {
- var obj_index = animationQueue[0][0];
- var ani_frame = animationQueue[0][1];
- if (ani_frame > ANIMATION_FRAME_LENGTH) {
- objetArray[obj_index][1] = false;
- animationQueue.shift();
- } else {
- break;
- }
- }
- for (var i = 0; i < objetArray.length; i++) {
- var obj = objetArray[i][0];
- var isAnimating = objetArray[i][1];
- if (isAnimating == false) {
- var px = obj.position.x;
- var py = obj.position.y;
- var dist = Math.sqrt(Math.pow(px - mouseScaled.x, 2) + Math.pow(py - mouseScaled.y, 2));
- if (dist < INTERACT_DISTANCE) {
- var startPosVector = obj.position.clone();
- var mouseRepelVector = new THREE.Vector3().subVectors(startPosVector, mouseScaled).multiplyScalar(THREE.Math.randFloat(INTERACT_DISTANCE + 0.5, INTERACT_DISTANCE + 2) - dist);
- var endPosVector = new THREE.Vector3().addVectors(startPosVector, mouseRepelVector);
- animationQueue.push([i, 0, startPosVector, endPosVector]);
- objetArray[i][1] = true;
- }
- }
- }
- for (var i = 0; i < animationQueue.length; i++) {
- var obj = objetArray[animationQueue[i][0]][0];
- var ani_frame = animationQueue[i][1];
- var startPosVector = animationQueue[i][2];
- var endPosVector = animationQueue[i][3];
- var curPosVector = new THREE.Vector3();
- var frac = 1 - Math.abs(ani_frame - (ANIMATION_FRAME_LENGTH / 2)) / (ANIMATION_FRAME_LENGTH / 2);
- frac = easeOutQuad(frac);
- curPosVector.lerpVectors(startPosVector, endPosVector, frac);
- obj.position.x = curPosVector.x;
- obj.position.y = curPosVector.y;
- obj.position.z = curPosVector.z;
- animationQueue[i][1] += 1;
- }
- mouse = new THREE.Vector3(10000, 10000, -2);
- mouseScaled = new THREE.Vector3(10000, 10000, -2);
- renderer.render(scene, camera);
- }
- function onWindowResize() {
- SCREEN_HEIGHT = Math.min(window.innerWidth, window.innerHeight);
- SCREEN_WIDTH = SCREEN_HEIGHT;
- SCREEN_ASPECT_RATIO = SCREEN_WIDTH / SCREEN_HEIGHT;
- camera.aspect = SCREEN_ASPECT_RATIO;
- camera.updateProjectionMatrix();
- renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
- console.log(SCREEN_WIDTH + "x" + SCREEN_HEIGHT)
- }
- function onDocumentMouseMove(event) {
- var rect = canvas.getBoundingClientRect();
- mouse.x = event.clientX - rect.left;
- mouse.y = event.clientY - rect.top;
- mouseScaled.x = mouse.x * viewWidth / SCREEN_WIDTH - viewWidth / 2;
- mouseScaled.y = -mouse.y * viewHeight / SCREEN_HEIGHT + viewHeight / 2;
- }
- function sigmoid(t) {
- return 1 / (1 + Math.pow(Math.E, -t));
- }
- // no easing, no acceleration
- function linear(t) {
- return t;
- }
- // accelerating from zero velocity
- function easeInQuad(t) {
- return t * t;
- }
- // decelerating to zero velocity
- function easeOutQuad(t) {
- return t * (2 - t);
- }
- // acceleration until halfway, then deceleration
- function easeInOutQuad(t) {
- return t < .5 ? 2 * t * t : -1 + (4 - 2 * t) * t;
- }
- // accelerating from zero velocity
- function easeInCubic(t) {
- return t * t * t;
- }
- // decelerating to zero velocity
- function easeOutCubic(t) {
- return (--t) * t * t + 1;
- }
- // acceleration until halfway, then deceleration
- function easeInOutCubic(t) {
- return t < .5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1;
- }
- // accelerating from zero velocity
- function easeInQuart(t) {
- return t * t * t * t;
- }
- // decelerating to zero velocity
- function easeOutQuart(t) {
- return 1 - (--t) * t * t * t;
- }
- // acceleration until halfway, then deceleration
- function easeInOutQuart(t) {
- return t < .5 ? 8 * t * t * t * t : 1 - 8 * (--t) * t * t * t;
- }
- // accelerating from zero velocity
- function easeInQuint(t) {
- return t * t * t * t * t;
- }
- // decelerating to zero velocity
- function easeOutQuint(t) {
- return 1 + (--t) * t * t * t * t;
- }
- // acceleration until halfway, then deceleration
- function easeInOutQuint(t) {
- return t < .5 ? 16 * t * t * t * t * t : 1 + 16 * (--t) * t * t * t * t;
- }
- //Event Handlers
- window.addEventListener("resize", onWindowResize);
- init();
- animate();
- }
- ThreeJSCanvas(1);
- </script>
- <script>
- function noticeBtn() {
- // window.location.href="../platlive/notice/index"
- }
- </script>
- <script>
- var xin = true,
- yin = true;
- var step = 2;
- var delay = 10;
- var $obj;
- $(function () {
- $obj = $('#floatingDiv');
- var time = window.setInterval('move()', delay);
- $obj.mouseover(function () {
- clearInterval(time);
- });
- $obj.mouseout(function () {
- time = window.setInterval('move()', delay);
- });
- });
- function move() {
- var left = $obj.offset().left;
- // console.log(left);
- var top = $obj.offset().top;
- var L = (T = 0); //左边界和顶部边界
- var R = $(window).width() - $obj.width(); // 右边界
- var B = $(window).height() - $obj.height(); //下边界
- //难点:怎样判断广告的4个边框有没有超出可视化范围!
- if (left < L) {
- xin = true; // 水平向右移动
- }
- if (left > R) {
- xin = false;
- }
- if (top < T) {
- yin = true;
- }
- if (top > B) {
- yin = false;
- }
- //根据有没有超出范围来确定广告的移动方向
- left += step * (xin == true ? 1 : -1);
- top += step * (yin == true ? 1 : -1);
- // 给div 元素重新定位
- $obj.offset({
- top: top,
- left: left,
- });
- }
- </script>
- </body>
- <!-- layui -->
- <script type="text/javascript" src="static/home/lib/layui/layui.all.js"></script>
- </html>
|